PROJECTALPHA.
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Press Esc to return to the arena.
L = light JX · H = heavy KY
Directions face your opponent. Use A / S / D or the arrow keys, or the controller stick. Roll from down toward or away from your opponent, then press attack. You can also tap down, then forward or back.
| Move | Command | Energy |
|---|---|---|
| Piston punchREADY | ↓ ↘ → + L | 16 |
| Rocket fistREADY | ↓ ↘ → + H | 26 |
| Blade rushREADY | ↓ ↙ ← + L | 20 |
| Rail cannonREADY | ↓ ↙ ← + H | 30 |
| Spinning kickREADY | ↓ ↓ + L | 22 |
| Jet ascentREADY | ↓ ↓ + H | 18 |
| GrappleREADY | L + H | 28 |
| Reactor burstREADY | ↓ ↓ + L + H | 100 |
Press light three times for jab, cross, then finisher. After a hit, enter a special to cancel the rest of the attack. Grapple needs a grounded opponent within reach.
Air combo: Heavy → jump → light → heavy. Use light for an air kick and heavy for a dive slam.
Space jumps, Shift boosts, and L guards.A jumps, RB boosts, and B guards. Jump again for an air boost. Boost after a hit to recover sooner.
Practice in Hangar → Test. Your last command appears beneath your health bar.